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Harbour master's office
Harbor masters
Building details
Cost Gold coins 1580 • Wood 3 • Tools 5 • Stone 14
Maintenance Maintenance cost 10
Prerequisites Citizen 355 Citizens
Size 4 x 4
Icon Harbour master's office
Must be built on the Coast.
Enables you to exchange Goods with Ships.
Creates a Harbour area.

The Harbour master's office is an Occidental Trade building that creates additional Harbour area when placed, which is required for placing Harbour buildings such as Shipyards and Storehouses. It does not send out Market carts, but enables the transfer of Goods with Ships. The Harbour master's office can also be selected as mooring point for Trading routes, which is useful for reducing the distance Ships have to travel on a route. A Harbour master's office can be built on any Coast within the available Construction area of your Islands.

Quay wall[]

Quay wall
Building details
Cost Gold coins 20 • Stone 1
Prerequisites Citizen 355 Citizens
Icon Quay wall icon
Ornamental object.
Must be built in a Harbour area.

The Quay wall is listed as an Ornamental Harbour object, but Quay walls are important to all Harbour buildings. They are automatically created when placing Harbour buildings, creating pathways between the Warehouse and other structures such as Small storehouses and Piers. Harbour workers use these pathways to transport Goods, though these animations are purely aesthetic, and no Goods are actually transferred.

Upon placing a Quay wall segment next to an Occidental Warehouse, the base of the Warehouse will change from wood to stone. This does not work for the Oriental Warehouse, however, but the same effect can be achieved by first placing a Quay wall and then placing the Oriental warehouse on top of it.

Small storehouse[]

Small storehouse
Small storage
Building details
Cost Gold coins 1020 · Wood 4 · Tools 4 · Stone 1
Maintenance Maintenance cost 15
Prerequisites Citizen 355 Citizens
Storage Storage capacity +15
Size 2 x 2
Icon Small storehouse icon
Must be built in a Harbour area.
Expands the Island-wide storage by 15 tons.

The Small storehouse is an Occidental Harbour building that increases the Island-wide storage by 15 tons.

Repair crane[]

Repair crane
Repaircrane
Building details
Cost Gold coins 1020 • Wood 5 • Tools 5 • Stone 9
Maintenance Maintenance cost 20
Prerequisites Citizen 355 Citizens
Size 3 x 3
Icon Repairyard icon
Must be built on water in a Harbour area.
Repairs Ships and Buildings.

The Repair crane is an Occidental Harbour building that repairs damaged Ships and Buildings within its Influence area.

Harbour defence tower[]

Harbour Defence tower
Harbor Defense tower
Building details
Cost Gold coins 1520 • Wood 2 • Tools 8 • Stone 12 • Military budget icon 3
Maintenance Maintenance cost 30
Prerequisites Citizen 355 Citizens
Hit Points Heart 1800
Attack Power Sword icon 8
Attack Range 15
Size 2 x 2
Icon Harbor defense tower icon
Must be built in a Harbour area.
Fights enemies in its range.

The Harbour defence tower is an Occidental Harbour building that fights enemies in its range. With 8 attack power and a range of 15 tiles, it is one of the most powerful defensive units, despite being the first one that is unlocked.

Pier[]

Pier
Pier
Building details
Cost Gold coins 540 • Wood 2 • Tools 2 • Stone 2
Maintenance Maintenance cost 10
Prerequisites Patricians 690 Patricians
Size 4 x 2
Icon Pier icon
Must be built in the Harbour area.
Provides Mooring for Ships to exchange Goods.

The Pier is an Occidental Harbour building which creates additional places for Ships to dock and Trade Goods at, reducing the wait time before Goods can be transferred. This only works for automatic transfers, however. You cannot manually exchange Goods with the Pier.

Having multiple Piers at your busiest Islands is essential. It's not uncommon to have 6 Piers at your main warehouse harbor in the mid to late game. Every so often check to see if your trade route ships are bottle-necked at any islands. If you see your ships sitting with an hourglass icon above them, this means they are waiting until a free space is available to unload/load goods. Build more piers to eliminate this problem.

Large storehouse[]

Large storehouse
Large storehouse
Building details
Cost Gold coins 2030 · Tools 4 · Stone 6 · Glass 4
Maintenance Maintenance cost 30
Prerequisites Nobleman 950 Noblemen
Size 3 x 2
Icon Large storehouse icon
Must be built in the Harbour area.
Increases Island-wide storage by 30 tons.

The Large storehouse is an Occidental Storage building that increases an island's Storage capacity by 30 tons when built. The Large storehouse must be built in a Harbour area.

Trivia[]

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