Anno 1404 Wiki
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This page explains the different goods and resources in the game and how you can acquire them. For effective production layouts please visit Building layout strategies. For more information about the buildings, see the pages on Oriental and Occidental buildings. For production chains and their output, see Production chains.

Occidental goods[]

These are goods which are directly consumed by Occidental inhabitants (Peasants, Citizens, Patricians, and Noblemen). All of these production facilities require a road connection to a warehouse, so you can store the finished products. On an island with your inhabitants, if any warehouse contains these goods, they will be available to the inhabitants through their house's road connection to the marketplace. If the goods are produced on a separate island, they must be transported to the island where your inhabitants live before they will be available for use.

Good Produced by Description
Fish.png Fish Fisherman's hut Fish is the basic food consumed by all occidental inhabitants, including beggars.
Spices.png Spices Spice farm Spices are a food consumed by Citizens, Patricians, and Noblemen.
Bread.png Bread Bakery Bread is a food consumed by Patricians and Noblemen.
Meat.png Meat Butcher's shop Meat is a food consumed by Noblemen.
Cider.png Cider Cider farm Cider is a drink consumed by all occidental inhabitants, including beggars.
Beer.png Beer Monastery brewery Beer is a drink consumed by Patricians and Noblemen once the Patrician population reaches 510.
Wine.png Wine Wine press Wine is a sophisticated drink consumed by Noblemen once their population reaches 1500.
Linen garments.png Linen garments Weaver's hut Linen garments are clothing consumed by Citizens, Patricians, and Noblemen.
Leather jerkins.png Leather jerkins Tannery Leather jerkins are clothing consumed by Patricians and Noblemen once the Patrician population reaches 690.
Fur coats.png Fur coats Furrier's workshop Fur coats are clothing consumed by Noblemen once their population reaches 950.
Brocade robes.png Brocade robes Silk weaving mill Brocade robes are very sophisticated clothing consumed by Noblemen once their population reaches 4000.
Books.png Books Printing house Books are possessions consumed by Patricians and Noblemen once the Patrician population reaches 940.
Candlestick.png Candlestick Redsmith's Workshop Candlesticks are possessions consumed by Patricians and Noblemen when once Nobleman population reaches 3000.
Glasses.png Glasses Optician's workshop Glasses are possessions consumed by Noblemen once their population reaches 2200.
Provisions.png Provisions Provision house Provisions are not consumed by inhabitants but instead by damaged military units to speed their healing. They can be produced in either small, medium, or large batches, each of which requires different goods and materials.

Oriental goods[]

These are goods which are directly consumed by Oriental inhabitants (Nomads and Envoys). All of these production facilities require a road connection to a warehouse, so you can store the finished products. On an island with your inhabitants, if any warehouse contains these goods, they will be available to the inhabitants through their house's road connection to the marketplace. If the goods are produced on a separate island, they must be transported to the island where your inhabitants live before they will be available for use.

Good Produced by Description
Dates.png Dates Date plantation Dates are basic food consumed by all oriental inhabitants.
Milk.png Milk Goat farm Milk is a basic drink consumed by all oriental inhabitants once Nomad population reaches 145.
Carpets.png Carpets Carpet workshop Carpets are a possession consumed by all oriental inhabitants once Nomad population reaches 295.
Coffee.png Coffee Roasting house Coffee is a sophisticated drink consumed by Envoys.
Pearl necklaces.png Pearl necklaces Pearl workshop Pearl Necklaces are sophisticated possessions consumed by Envoys once their population reaches 1040.
Perfume.png Perfume Perfumery Perfume is a sophisticated possession consumed by Envoys once their population reaches 2200.
Marzipan.png Marzipan Confectioner's workshop Marzipan are a sophisticated food consumed by Envoys once their population reaches 4000.

Construction materials[]

Construction materials are used to construct buildings, ships, and to upgrade houses. They must be stored in a warehouse on the island where they will be used (cannot use materials on one island to construct buildings on another). Each production building requires a road connection to a warehouse for storage and usage.

Good Produced by
Wood.png Wood Lumberjack's hut
Tools.png Tools Toolmaker's workshop
Stone.png Stone Stonemason's hut
Glass.png Glass Glass smelter
Mosaic.png Mosaic Mosaic workshop
Ropes.png Ropes Ropeyard
Weapons.png Weapons Weapon smithy
War machines.png War machines War machines workshop
Cannons.png Cannons Cannon foundry

Profitability of goods[]

This section has been moved here.

Production tree[]

Production figures.png

Notes[]

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