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Furrier's workshop
Furriers workshop
Building details
Cost Gold coins 1600 · Wood 5 · Tools 8 · Stone 10
Maintenance Maintenance cost 90 (Inactive: Maintenance cost 45)
Prerequisites Nobleman 950 Noblemen
Produces Fur coats Fur coats
Production 2.5 tons / minute
Size 4 x 3
Icon Fur coats
Must be built on a River.
Requires Fur and Salt.
Produces Fur coats.

The Furrier's workshop is an Occidental Production building that produces Fur coats from Furs and Salt when placed on a river. Fur coats are required to satisfy the Need for Clothing of Noblemen.

Details[]

Cost: Gold coins 4450 • Wood 29 • Tools 21 • Stone 27
Maintenance: Maintenance cost 175 + Maintenance cost 19
Fur coats
Fur coats
= Fur coats
Furrier's workshop
+ Furs
Trapper's lodge
+ Salt
Salt works @33%
+ Brine
Salt mine @33%
+ Coal 1
Charcoal burner's hut @33%

The production chain for producing Fur coats consists of a single Furrier's workshop supplied by one Trapper's lodge and one third of a Salt production chain.

One Furrier's workshop can supply the following number of inhabitants.

Fur coats Consumption
(kg/minute)[1]
Support[2]
People Houses
Nobleman 160 1563 39.1

Notes[]

  1. Data obtained from the game using ToolOne. Consumption rates are per 100 Inhabitants.
  2. The number of Inhabitants that can be satisfied with the output of one Production building.
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